“I’m getting a signal.” Dalil’s voice crackled over the com. “We’re close.” The navigator gazed into the darkness ahead, his face ghostly pale in the cold glow from the tabula in his hands.
Radwa nodded silently for her comrades to advance, approaching the strange ruins in the moonscape. The only sound they could hear was their own breathing through the air filters, and the soft crunch under their boots.The floodlights from the freighter Narzalus behind them cast long shadows of the trio.
“Something is wrong, boss.” The sharp voice of Jhara broke the silence. Her vulcan rifle hummed as the tall woman from Sadaal activated her weapon. Without turning, Radwa raised her hand to still her friend.
“Easy, Jha,” she whispered over the com.
The explorers shone their suit-mounted flashlights over the ruins. Alien signs were carved into the smooth dark surfaces. In the light, they seemed to be glowing.
Something slowly unraveled before them. A darkness rose from the surface of the dead moon, reaching towards the starry sky above them.
“Mercy of the Icons!” Radwa gasped, and felt a chill spread throughout her body.
Coriolis – The Third Horizon is a science fiction role-playing game from the makers of critically acclaimed Mutant: Year Zero (six-time nominee and winner of a Silver Ennie for Best Rules 2015).
“The game's authors describe it as ‘Arabian Nights in space’ and it fulfills that brief marvelously. Style 5/5, Substance 5/5.”
– RPG.NET Review
"Coriolis is definitely a very intriguing space opera roleplaying game with a fresh and original setting." New review from Stargazers World